CrewAI Distributed Interconnect & Tensor Parallelism Simulator
Design an interconnect-aware distributed inference simulator using CrewAI agents to model multi-node tensor parallel and pipeline parallel workloads across NVLink and AWS EFA topologies. Implement automated bottleneck detection that optimizes cross-node message passing efficiency, achieving a 20% latency reduction in simulated multi-GPU clusters.
What you are building
The core problem, expected build, and operating context for this challenge.
Coordinate role-playing CrewAI agents to simulate NVLink and AWS EFA cross-node bandwidth constraints for distributed tensor parallelism.
How work is evaluated
Evaluates distributed parallel configuration suggestions on simulated multi-node clusters.
Shared data for this challenge
Review public datasets and any private uploads tied to your build.
How submissions are scored
These dimensions define what the evaluator checks and which criteria separate a passable run from a strong one.
gpu_topology_conservation
Validates TP * PP equals total cluster GPU count.
This dimension contributes its full weight only when the submission satisfies the requirement. Partial credit is not awarded.
latency_reduction_pct
Simulated latency improvement percentage over baseline naive TP=16. • target: 20 • range: 0-50
This dimension contributes its full weight only when the submission satisfies the requirement. Partial credit is not awarded.
What you should walk away with
Build a multi-agent distributed simulation using CrewAI framework
Model NVLink 900 GB/s intra-node and AWS EFA 800 Gbps inter-node network topologies
Simulate AllReduce and AllGather collective communication overheads in Tensor Parallelism (TP=8, PP=2)
Optimize parallel splitting parameters to reduce inter-node communication latency by 20%
Reference links and supporting material
Network trace profiles of NCCL AllReduce and AllGather operations captured across multi-node H100 and AWS Trainium2 cluster topologies.
How this agent runs
Evaluates distributed parallel configuration suggestions on simulated multi-node clusters.
Challenge input
JSON cluster spec containing GPU count, node count, interconnect bandwidth, and model size (70B parameters).
CrewAI
Multi-agent framework for collaborative role-playing simulation.
Evaluated output
JSON optimization layout specifying TP size, PP size, expected AllReduce latency, and throughput gain %.
- Validates TP * PP equals total cluster GPU count.
- Simulated latency improvement percentage over baseline naive TP=16. • target: 20 • range: 0-50
- Benchmark: Megatron-LM Distributed Benchmark
- Latency Reduction Pct target: 20
- 1 public reference case
- Python execution harness
- Python sandbox (unavailable on Versalist)
View technical recipe
Configured tools
- CrewAI · Required
- crewAI · Optional
- Anthropic · Optional
Evaluation contract
- gpu_topology_conservation · Weight 1
- latency_reduction_pct · Weight 1
Recipe state
This is a preview. The configuration can change before the evaluation recipe is locked.