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Challenge

Build Autonomous Game Development Teams with AutoGen and Gemini 3.1 Pro

Develop an autonomous multi-agent swarm capable of designing and prototyping simple mobile games to ride the current vibe coding wave. Using AutoGen, you will orchestrate specialized agents that manage game logic, asset generation, and codebase refinement. These agents will leverage Gemini 3.1 Pro for high-speed generation tasks and utilize E2B for sandboxed code execution and testing. You will also integrate Upstage for structured data preparation and use StackAI to automate the orchestration of the agent lifecycle within a web-based dashboard. The challenge requires setting up a team of autonomous agents that interact through conversational interfaces, providing feedback loops for iterative game development. By automating the game creation process, you will demonstrate how modern agents can replace manual effort in rapid prototyping environments. All interactions must be governed by AutoGen agent proxy patterns to ensure stability during the build process.

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Challenge brief

What you are building

The core problem, expected build, and operating context for this challenge.

Orchestrate an autonomous multi-agent swarm using AutoGen and Gemini 3.1 Pro to rapidly prototype and test mobile games.

Delivery guide

How work is evaluated

Evaluation

Validation of agent autonomy and successful code execution in sandboxed environments.

Datasets

Challenge datasets

Public datasets, plus the private datasets you have access to.

Evaluation rubric

How submissions are scored

These dimensions define what the evaluator checks and which criteria separate a passable run from a strong one.

Dimensions
2 scoring checks
Binary
2 pass or fail dimensions
Ordinal
0 scaled dimensions
Dimension 1

Execution Check

Verify code runs without errors

Binary check

This dimension contributes its full weight only when the submission satisfies the requirement. Partial credit is not awarded.

Dimension 2

Generation Speed

Tokens per second for game code • target: 150 • range: 50-200

Binary check

This dimension contributes its full weight only when the submission satisfies the requirement. Partial credit is not awarded.

Learning goals

What you should walk away with

  • Configure AutoGen multi-agent orchestrations with specialized coding agents

  • Implement E2B SDK integration to allow agents to run Python games in secure containers

  • Apply Upstage data preparation techniques to refine game design parameters

  • Construct automated workflows in StackAI to trigger agent swarms from external inputs

  • Design Ellipsis-based feedback channels for human-in-the-loop review of AI-generated assets

  • Master inter-agent messaging protocols using AutoGen group chat manager

Resources and assets

Reference links and supporting material

Dataset notes

Sample data for 1 tasks

Challenge setup

Validation of agent autonomy and successful code execution in sandboxed environments.

Challenge input

Game theme description

AutoGen

Agent Systems · Multi-Agent Systems

Google Gemini

Google's multimodal AI model

StackAI

No-code AI workflow builder

Evaluated output

Python code snippet

Evaluation checks
  • Verify code runs without errors
  • Tokens per second for game code • target: 150 • range: 50-200
Configured evaluation evidence
  • Generation Speed target: 150
  • 1 public reference case
Configured runtime
  • Docker execution harness

Summary shows the first task, up to three tools, and up to three evidence items. Open the technical recipe to view all configured items.

View technical recipe

Configured tools

Action Space
  • AutoGen · Required
  • Google Gemini · Optional
  • StackAI · Optional

Evaluation contract

  • Execution Check · Weight 1
  • Generation Speed · Weight 1

Metrics

  • Generation Speed · Target 150

Reference cases

  • 1 public reference case

Workflow tasks

  1. Task 1

    Input: Game theme description

    Output: Python code snippet

    Execution harness: Docker

Recipe freeze marker

No recipe freeze time is recorded.

Frequently Asked Questions about Build Autonomous Game Development Teams with AutoGen and Gemini 3.1 Pro